The launch and immediate success of the 'Dark Souls - The Board Game' crowdfunding campaign on Kickstarter made me incredibly happy and equally optimistic about the current (and future) state of strategic board games and tabletop gaming in general. With over 18 000 backers and 1.8 million British Pounds (3.8 million Namibian Dollars) raised mid way through its campaign, 'Dark Souls - The Board Game' is gearing up to be one of the most successful tabletop projects on Kickstarter and, in my opinion, one of the most significant of the last few years.
While it is probably safe to say that very few crowdfunded tabletop games will ever compare to the success of 'Exploding Kittens' (having raised over U$8.7 million from 200 000+ backers), 'Dark Souls - The Board Game' has already etched its way into third spot in terms of the number of backers for tabletop games on Kickstarter and will, most probably, finish with the second most backers. This is huge, not only for the game itself (and subsequent fan base), but it is a big deal for tabletop gaming across the board.
Kicking of a new series of weekly blog posts titled 'Kickstarter Projects of the Week' (hence the hashtag #KSPOTW), I want to start off with a project that is both 'bizarre and beautiful' as well as an inspiration on a personal level. Pinstripe - An Adventure Through Hell is a 2D adventure video game about an ex-minister named Teddy who must explore Hell in search of his daughter Bo, who has been kidnapped by a strange entity claiming to be God.
This amazingly artistic looking adventure game is the result of the passion and dedication of a one-man development team and all credit goes to Thomas Brush and his development studio Atmos Games. Thomas has single-handedly been working on Pinstripe for more than three years and just by looking at the artwork and campaign video on Kickstarter, you can see that this project is not just another indie video game, but a fine work of art.